[WIP] Technology theft 1.0

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[WIP] Technology theft 1.0

Post by Elven on Sat Jul 25, 2009 6:50 am

Ideas, suggestions Razz.

Also, ideas what kind of attacker should i do player from down left side corner? Idea was air-ground attacker Razz!


Last edited by Elven on Thu Aug 20, 2009 3:28 pm; edited 1 time in total
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Re: [WIP] Technology theft 1.0

Post by Norzaaa on Sun Jul 26, 2009 8:07 pm

OH !

Commando waves.
WAVES OF COMMANDOS!
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Re: [WIP] Technology theft 1.0

Post by Elven on Mon Jul 27, 2009 4:41 am

Huh? It isn't really wave map. I'll think about it (like i always say)
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Re: [WIP] Technology theft 1.0

Post by DarkExecutioner on Sun Aug 09, 2009 2:12 pm

Enable Superweapons or increase the time to 45 minutes.Because the defender has too much defences,we were 4 humans versus a single player and we lost!
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Re: [WIP] Technology theft 1.0

Post by Elven on Sun Aug 09, 2009 3:05 pm

xD then u suck Very Happy!

teamwork Very Happy.

we always win as attacker Razz
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Re: [WIP] Technology theft 1.0

Post by DarkExecutioner on Mon Aug 10, 2009 8:08 am

sorry,i forgot the say that the navy guy quit and my allies sit ducks with 213253214614616431416 V4's Smile
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Re: [WIP] Technology theft 1.0

Post by Spectre on Thu Aug 13, 2009 8:06 am

if this is stickied, shouldnt you update the version on the title to 1.2? but i guess it would be part of the 1.x series
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Re: [WIP] Technology theft 1.0

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