Normandy

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Normandy

Post by Nanteos on Sat Oct 10, 2009 9:19 am

This was an interesting idea I played around with, based on the Normandy invasion

The attacker who starts out at sea has access to 6 ore nodes, an allied docks (which can be upgraded fully for aircraft carriers even if the player is soviet/empire) and a dry docks, and a veteran academy.

The defender who starts on the hill has access to 4 ore nodes, all three faction's barracks, some soviet bunkers on the tips of the beach to garrison with the 3 factions troops, a hospital, garage, and airport, and has for obvious reasons a well defended location.



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Re: Normandy

Post by ThaSlayerb on Sat Oct 10, 2009 9:21 am

something like this is already made.... be sure to make it much more different than his
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Re: Normandy

Post by Nanteos on Sat Oct 10, 2009 9:27 am

It is already finished.. show me the one that is already made? I have seen several, this is a bit different.. more Nanteos-style.
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Re: Normandy

Post by ThaSlayerb on Sun Oct 11, 2009 6:49 am

I don't have it anymore, I deleted almost all my costum maps, because I had sooooo many
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Re: Normandy

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